Would you like to learn how to create comic strips? There are several schools and training facilities in Belgium and abroad so that you can turn your passion into your profession. Discover the different phases of learning how a comic strip is created: scenario, character establishment, image splitting, editing, drawing, etc. thanks to the presence of several schools of art.
Académie des Beaux-Arts de Tournai (Belgium)
The teachers and students of the Beaux-Arts Academy in Tournai will be present to welcome the young and the not-so-young who wish to show their own work and, even, begin to create a comic strip of their own. Onlookers are welcome too and can learn all about the Academy’s comic strip option. Students enrolled at the Academy will be happy to present their own work, albums and collective comic strips created in the course of their studies.
École professionnelle des arts contemporains (Switzerland)
The Brussels Comic Strip Festival is honoured this year to welcome Switzerland’s Professional School of Contemporary Art (EPAC), a private school that has become well rooted in the Swiss cultural scene since it opened 20 years ago. The school trains the illustrators, comic strip creators and game artists of tomorrow while promoting a wide view of the world through unique partnerships in Europe and Asia. Several EPAC students will present “ The Fantasy Parliament “, their cross-media project composed of a book, a web site and on-line games. This project has been commissioned by the Swiss Parliament.
Académies de Watermael-Boitsfort et Châtelet
Students who take part in the Comic Strip Workshops of the Watermael-Boitsfort et Châtelet academies will present and autograph the two latest issues of their comic magazine “?!”, along with some of their other creations during the three days of the Comic Strip Festival. You also can have your portrait drawn and see, first-hand, how some exquisite comic strip cadavers take shape!
Digital Arts - esa Saint-Luc Brussels
Driven by the calculating power of the computer and the development of electronic interfaces, digital creation has developed considerably, forming well-identified art categories (augmented reality, serious game, interactivity, Net-art, digital photography). Already included in the digital arts curriculum, they have been extended to the creation of games, film or documentary sequences.
In terms of objectives, Digital Arts training leads students to:
- develop their personality by stimulating creative sensitivity and the desire to innovate;
- understand a professional contemporary art world that is constantly changing and, de facto, develop a cross-disciplinary approach;
- acquire technical, graphic, artistic and cultural training through the design, development and execution of interactive animation, video game design and web projects;
- complete a group project (thesis) in conditions similar to those of a professional production studio, adhering to a design brief and specifications provided by the teaching team.
Digital Arts students from the ESA Saint-Luc in Brussels present their projects to you: interactive animation, video game design or web projects. They will be delighted to introduce you to their rich and varied graphic worlds.